![]() It would be pretty cool if some games started using magazines that had windows(?) or were transparent like this G36 magazine so that you could take them out and examine them in-game instead of relying on a HUD ammo counter. There are other more vague methods too, like how many Needles are on top of the Needler in Halo, or how you can see every single bullet in the magazine on Metro's Bastard SMG. Like OggeBogge said with the Halo ammo counters on the Assault Rifle, DMR or Battle Rifle, or how the HUD is integrated in to Isaac's equipment in Dead Space. I realise that it is not always possible (ie with Jason Brody in FarCry 3, im mean, its not like he is running around with a see-through Oculus Rift strapped to his head), but I love it when they either implement HUD designs onto the environment or by explaining the HUD through the lore. ![]()
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